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Todd-AO
How It All Began #3 |
This article first appeared in
..in 70mm
The 70mm Newsletter |
| Written
by: Brian O`Brien, Jr., American
Optical Company |
Issue 45
- June 1996 |
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The
Todd-AO logo as seen in Hollywood Reporter in November 1955.
In the meantime Hoppy was working on the camera optics. We arranged for a
teletype line from the A.O. computer room to his home near Rochester, New
York. The computer in those days was an IBM card Programmed Calculator
(CPC), but it was better than the hand punched Marchant desk calculators
that I tried to learn lens design on. Our lens design crew worked from the
Southbridge end with the computer and teletyped results to Hoppy who would
then make changes and the computer would go through another iteration.
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Further in 70mm reading:
Part #3
IBM Card Programmed Calculator (CPC)
Distortion in Projecting
Camera #1 Ready
Screen
Todd-AO
Part #1
Todd-AO Part #2
Todd-AO Part
#4

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Another digression is
in order at this point related to the basic geometry of the process.
Cinerama had little distortion problem since they were projecting nearly
perpendicular to each screen panel from those booths on the orchestra
floor. We, however, are projecting from the normal projection booth onto
an equally deeply curved screen. Thus at the edge of the screen the image
is being projected from an angle to the surface of the screen. This
presents two problems. First a horizontal elongation and second an
illumination problem. The second I will cover when I discuss the screen
technology, while the first is one of geometry. At this point we had to
make a decision, namely at the edge of the screen was it more important to
have people look right or to have buildings and nature to look right? The
answer, of course, was that people and their faces were the more
important. Thus it was important that a circle be reproduced properly
everywhere on the screen.
At the center of the screen a circle is reproduced as a circle, but at the
edge a circle will be stretched horizontally. Therefore, on the film it is
necessary that a circle at the edge of the field is horizontally
compressed, and progressively less compressed as it moves to the center of
the field. The correct law for this turns out to be that the compression
should progress as the tangent of the angle off from the axis. Barrel
distortion of a lens can be made to follow this law quite well. Since
getting rid of all barrel distortion in a wide angle lens is very
difficult anyway so our requirement was quite serendipitous. We now have
produced circular faces all over the screen. However, buildings, trees,
etc. at the edge of the screen will be bowed inward at top and bottom like
a barrel stave (hence the term "barrel" distortion). This we
called "Type A" distortion, and I will discuss it later when
discussing the distortion
correction printers.
Remember that we are projecting from above the audience from the regular
projection booth, so that we have two more distortions to consider for
people seated below the line of projection. The "Keystone"
distortion that is present in the conventional movie theatre is also
present here. In addition since we are projection from above onto a deeply
curved screen, horizontal lines will appear bent upward at the edges to
anyone seated below the axis of the projector. This we called "Type
B" distortion or "Droop".
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A
rare 65mm frame blow-up from the tests Michael Todd and Harry Stradling did
in Venice, Italy June 15, 1953.
Now back to camera optics. The "Bugeye" lens was being
finished up and it produced the type of image described above. At the same
time the number one camera was being finished, Kodak had produced 65mm
Eastman Color negative, and first tests were started. After initial static
tests Mike took the number one camera to the Far Rockaway roller coaster,
the canals of Venice etc to produce a demonstration film to help convince
Rodgers & Hammerstein and others of the power of the process. R&H
had never before allowed any of their properties to be made into a movie,
and they were dubious about Todd-AO. Mike Todd's "friends" and
partners, namely George Skouras, Lee Schubert etc. were not in sympathy
with Mike shooting a demonstration film, and moreover if Mike was out of
the picture, there would be more gravy for them. So, while Mike was in
Europe shooting they refused payment for more film from Kodak for him in
an effort to shoot him down. Fortunately Mike was a survivor, and managed
to eak out enough film to finish his shooting and this was the demo film
shown in Amsterdam [The 70mm Newsletter issue 31]. I did not realize that
a copy of it was still in existence. An interesting sidelight related to
that film was a press showing of it at Stage 2 at MGM which was rigged as
a review room for the process. At this showing the New York Times reviewer
got so sea sick during the Venice sequence that he had to leave. We were
sure that he would give it a bad review, but on the contrary he raved
about the process.
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An
artists impression of the Todd-AO process. A is where the projector is. B
is where the audience participation effect is most effective, provided the
Bug Eye lens photographed the scene.
We will next take up the screen problems. If we project an image on to a
deeply curved standard white diffusing screen, the scattered light from
one edge of the screen will fall on the rest of the screen with the
obvious result: light from a bright area on one side of the
screen will wash out the dark areas on the other side. Cinerama had
this problem, and their solution was to fabricate a screen of vertical
strips of regular screen material, each one perpendicular to the incident
light, like a Venetian blind. While
this solved the spill light problem it was very fragile and expensive to
produce. For the few Cinerama theaters it did not matter, but we were
aiming for the general release theaters as well.
What we wanted was a screen design that could be hung on a standard type
of screen frame (although deeply curved), and also with as much reflective
gain as possible to help produce the high brightness image we were after.
This indicated an embossed lenticular aluminum type of screen material.
The aluminised surface would not depolarise light in case polarized
stereoscopic projection was ever wanted (remember, back then the stereo
“3D” movies were fashionable.)
What was needed was a material coated with a thermoplastic loaded with
aluminium flake that could be embossed into small spherical mirrors. These
spheres had to be oriented differently for different parts of the screen
to prevent the cross-illumination problem mentioned earlier. The lines
from the vertex of each sphere to its center for each lenticule ideally
would be parallel and pointed out towards the audience. Obviously with
lenticules of the order of 2 millimeters in size a compromise was needed.
It turns out that five different orientations on either side of center was
perfectly satisfactory in eliminating the cross illumination. The question
was how to make the embossing rolls to produce this result?
Swaging individual bumps on a steel roll was, obviously out of the
question. We gave the problem to our chief metallurgist, George Granitsas
and he came up with a very elegant
solution. George had, over the years, developed processes for rolling
patterns into the eye wires and temples of gold filled eyeglass frames, so
he said “why not roll the spherical bumps on to one face of square wire
and then wrap the wire on to a steel embossing drum?”.
We made up two steel embossing rolls, one with groove around it and the
other with a raised portion around it that fit in the groove of the first
one, but did not reach quite to the bottom. These were about 75mm in
diameter. The bottom of the groove on the female roll was embossed with
many spherical dimples around the roll, while the top of the raised
portion of the male roll was smooth. If you now visualize these two rolls
mated there will be a space between the groove and the “land” or
raised portion of the other roll. If a ductile metal wire such as phosphor
bronze is fed between these rotating rolls it will be swaged into square
wire with spherical bumps on one side. This wire is now wound tightly
around the full length of a steel drum about five feet long and one foot
in diameter, and we have an embossing roll.
Remember now we wanted the little spherical mirrors to be at different
angles on different parts of the screen so they would essentially “point”
at the audience, and not spread light over other areas of the screen. We
figured that panels with five different angles would suffice. If the top
of the land on the male roll is machined at an angle to the axis of the
roll, the final wire will have a back that is tilted (and hence will no
longer be square). By selecting five different angles we make embossing
rolls with the bumps oriented at five different angles, and the problem is
solved.
My dad gave Ed Moon, one of our plastics and fabrication experts, the job
of producing screens. After much experimentation, Ed came up with the
proper formulation of vinyl coated cloth, and with a fabrication company
to do the embossing, and they began to produce screens. With the
flexibility that the above process gave us, Ed could build screens to fit
any theatre on a custom basis.
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12-05-08 |
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